feat: studio-theme-solarized v0.1.0 — skeleton
First Studio plugin in the new `studio.*` capability namespace.
SKELETON — does not yet compile.
Why ship the skeleton now:
* Pins Ethan Schoonover's Solarized palette as two const
Material 3 ColorScheme arrays so the in-tree reference
doesn't bike-shed at SDK-integration time.
* Gives the future fai-studio-plugin-sdk author a concrete
consumer to validate the generated `#[plugin(theme)]`
macro output against.
* Validates that the WIT in fai/platform parses by being a
real crate that references it.
What it does NOT yet do:
* Compile. The `fai-studio-plugin-sdk` dependency it points
at doesn't exist. Tracked in
`fai/platform/docs/advanced/studio-plugin-sdk.md`.
* Plug into Studio. The plugin-host module that would
discover and invoke this component lives in the same
deferred-Phase-1 work.
What it ships:
* module.yaml declaring `provides: studio.theme.solarized`
and `studio_extension.hooks: [theme]`.
* Cargo.toml with the future SDK dependency commented out,
crate-type=cdylib, component metadata.
* src/lib.rs with both Solarized colour palettes
(SOLARIZED_LIGHT and SOLARIZED_DARK), 14 ARGB tokens
each in Material 3 order, plus the future `#[plugin]`
function body commented out and two sanity tests on the
palette constants.
* README.md explaining the status and the steps to finish
the plugin once the SDK ships.
Signed-off-by: flemming-it <sf@flemming.it>
This commit is contained in:
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.gitignore
vendored
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.gitignore
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target/
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**/*.rs.bk
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.DS_Store
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module.wasm
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48
Cargo.toml
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48
Cargo.toml
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# SKELETON — does not yet compile.
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#
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# This crate targets the studio-plugin world declared in
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# `wit/studio-plugin.wit`. It cannot be built until two
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# upstream pieces ship:
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#
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# 1. The `fai-studio-plugin-sdk` crate that wraps the WIT
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# bindings with an ergonomic Rust API (the `#[plugin(theme)]`
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# attribute referenced in `src/lib.rs`).
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# 2. Studio's plugin-host module that discovers, loads, and
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# invokes plugin components at GUI startup.
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#
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# Both are documented in `docs/advanced/studio-plugin-sdk.md`.
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# Until they exist, this directory serves three purposes:
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#
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# - Validates the WIT-file structure by being a real crate that
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# references it (parse-only path).
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# - Locks in the exact Solarized colour palette so the
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# in-tree first plugin doesn't bike-shed at integration time.
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# - Gives the SDK author a concrete consumer to test against.
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[package]
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name = "studio_theme_solarized"
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version = "0.1.0"
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edition = "2024"
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authors = ["Dr. Stefan Flemming <platform@flemming.ai>"]
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license = "Apache-2.0"
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publish = false
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description = "F∆I Studio plugin — Solarized Light and Dark theme"
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repository = "https://git.flemming.ai/fai-modules/studio-theme-solarized"
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rust-version = "1.85"
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[lib]
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crate-type = ["cdylib"]
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[dependencies]
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# Forward-reference: this crate doesn't yet exist. Tracked in
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# docs/advanced/studio-plugin-sdk.md.
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# fai-studio-plugin-sdk = { git = "https://git.flemming.ai/fai/studio-plugin-sdk", branch = "main" }
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[package.metadata.component]
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package = "fai:studio-plugin"
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[profile.release]
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opt-level = "s"
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lto = true
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codegen-units = 1
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strip = true
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42
README.md
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42
README.md
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# studio-theme-solarized
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First in-tree Studio plugin, by way of being the smallest one
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the Studio plugin design supports: a theme.
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## Status
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**Skeleton.** The crate compiles to the Cargo manifest level but
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not to a `.wasm` artefact, because the dependency it points at
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(`fai-studio-plugin-sdk`) does not exist yet.
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Why ship the skeleton now: pins the Solarized colour palette so
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the in-tree reference doesn't bike-shed at integration time, and
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gives the future SDK author a concrete consumer to test the
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generated `#[plugin(theme)]` macro output against.
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Tracked in:
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- `docs/advanced/studio-plugin-sdk.md` (SDK design)
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- `docs/advanced/studio-plugins.md` (plugin subsystem overview)
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- `docs/advanced/system-gaps.md#s-21`
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## Palette
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Ethan Schoonover's [Solarized](https://ethanschoonover.com/solarized/).
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14 Material 3 tokens per brightness, in the order Studio expects
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(primary → on-primary → secondary → … → outline-variant).
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The Light and Dark schemes are explicit constants in `src/lib.rs`
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so the file's history is a self-contained record of the palette
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choice. Bike-shed there if at all.
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## How to finish this plugin
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When the SDK lands:
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1. Uncomment the `fai-studio-plugin-sdk` dependency in
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`Cargo.toml`.
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2. Uncomment the `#[plugin(theme)]` block in `src/lib.rs`.
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3. `cargo build --release --target wasm32-wasip2`.
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4. `fai pack . -o studio-theme-solarized-0.1.0.fai`.
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5. Add to seed.yaml (or to a `studio-plugins/` channel — open
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decision; see docs/advanced/studio-plugins.md).
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module.yaml
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module.yaml
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schema_version: 1
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name: studio-theme-solarized
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version: 0.1.0
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# Capability provided by this plugin. Studio plugins live in
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# the `studio.*` namespace; the host filters list_capabilities()
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# on this prefix to find plugins to load.
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provides:
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- capability: studio.theme.solarized
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version: 0.1.0
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# No inputs / outputs — plugins are called via WIT exports,
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# not via the flow-engine `invoke` path. These two sections
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# stay empty so the hub's manifest validator doesn't trip.
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inputs: {}
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outputs: {}
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# No permissions required. A theme plugin is pure data — two
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# color schemes, no I/O.
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permissions: []
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# Studio-side extension declaration. Read by Studio's
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# plugin-host at discovery time so it knows which WIT export
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# interfaces to expect on this component. Must match what the
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# crate actually exports; the hub rejects mismatches at install.
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studio_extension:
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hooks:
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- theme
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src/lib.rs
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src/lib.rs
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//! `studio.theme.solarized` — first Studio plugin.
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//!
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//! Ships Ethan Schoonover's Solarized palette as a Material 3
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//! ColorScheme pair (light + dark).
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//!
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//! SKELETON: this file does not yet compile. The
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//! `#[plugin(theme)]` macro and the `studio_plugin` runtime live
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//! in `fai-studio-plugin-sdk`, which is documented in
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//! `docs/advanced/studio-plugin-sdk.md` but not yet implemented.
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//! Once the SDK ships, switching the file from skeleton to
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//! buildable is a matter of uncommenting the dependency in
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//! Cargo.toml and the use-line below.
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//!
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//! Why ship the skeleton now: pins the palette so the in-tree
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//! reference plugin doesn't bike-shed at SDK-integration time,
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//! and gives the SDK author a concrete consumer to validate
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//! their generated macro output against.
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#![allow(dead_code, unused_imports)]
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// use fai_studio_plugin_sdk::{plugin, theme, ColorScheme};
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/// 14 ARGB tokens, Material 3 order:
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/// primary, on_primary, secondary, on_secondary,
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/// tertiary, on_tertiary, error, on_error,
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/// surface, on_surface, surface_variant, on_surface_variant,
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/// outline, outline_variant.
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///
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/// Studio merges any missing slot (we send all 14, so none) with
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/// its built-in fallback before applying.
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const SOLARIZED_LIGHT: [u32; 14] = [
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0xFF268BD2, // primary — solarized blue
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0xFFFDF6E3, // on_primary — base3
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0xFF2AA198, // secondary — solarized cyan
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0xFFFDF6E3, // on_secondary — base3
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0xFFB58900, // tertiary — solarized yellow
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0xFF002B36, // on_tertiary — base03
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0xFFDC322F, // error — solarized red
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0xFFFDF6E3, // on_error — base3
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0xFFFDF6E3, // surface — base3
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0xFF073642, // on_surface — base02
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0xFFEEE8D5, // surface_variant — base2
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0xFF586E75, // on_surface_variant — base01
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0xFF93A1A1, // outline — base1
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0xFFEEE8D5, // outline_variant — base2
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];
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const SOLARIZED_DARK: [u32; 14] = [
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0xFF268BD2, // primary — solarized blue
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0xFF002B36, // on_primary — base03
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0xFF2AA198, // secondary — solarized cyan
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0xFF002B36, // on_secondary — base03
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0xFFB58900, // tertiary — solarized yellow
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0xFF002B36, // on_tertiary — base03
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0xFFDC322F, // error — solarized red
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0xFF002B36, // on_error — base03
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0xFF002B36, // surface — base03
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0xFF93A1A1, // on_surface — base1
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0xFF073642, // surface_variant — base02
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0xFF839496, // on_surface_variant — base0
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0xFF586E75, // outline — base01
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0xFF073642, // outline_variant — base02
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];
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// ─────────────────────────────────────────────────────────────
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// Forward-reference: this is the shape the SDK will generate
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// from `#[plugin(theme)]`. Once the SDK exists, the body collapses
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// to a return of `Ok(ColorScheme { brightness, tokens: … })`.
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// ─────────────────────────────────────────────────────────────
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//
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// #[plugin(theme)]
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// fn theme_for(brightness: &str) -> theme::Result {
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// let tokens = match brightness {
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// "light" => SOLARIZED_LIGHT.to_vec(),
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// "dark" => SOLARIZED_DARK.to_vec(),
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// other => {
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// return Err(theme::Error::declined(format!(
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// "solarized has no scheme for brightness '{other}'",
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// )))
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// }
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// };
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// Ok(ColorScheme {
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// brightness: brightness.to_string(),
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// tokens,
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// })
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// }
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn palette_has_14_tokens() {
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assert_eq!(SOLARIZED_LIGHT.len(), 14);
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assert_eq!(SOLARIZED_DARK.len(), 14);
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}
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#[test]
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fn solarized_blue_is_the_primary_in_both_modes() {
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// Ethan Schoonover's blue is the brand colour of
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// Solarized. Sanity-check we kept it as the primary in
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// both schemes.
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assert_eq!(SOLARIZED_LIGHT[0], 0xFF268BD2);
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assert_eq!(SOLARIZED_DARK[0], 0xFF268BD2);
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}
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}
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