A 2026-feel pass on the visual language. Three structural
moves that change how the editor reads at a glance.
1. Wires now carry the colour of the data they transport.
Every edge leaving the inputs endpoint takes the
declared input's type accent — blue for text, orange
for bytes, purple for json, green for file, amber for
number. The operator can trace "this is the document
path, this is the prompt" by following colour, no
labels needed. Edges leaving step outputs stay neutral
(we don't have module manifests to look up the output
type yet — once the hub exposes them, this lookup
grows).
Hover / selection still wins the colour treatment so
the "I'm pointing at this one" signal isn't lost in
the type palette.
2. Edges entering a currently-running step animate.
New AnimationController on the canvas loops a 0..1
phase at 1.5 s when ANY step is running, stopped
otherwise (no idle cost). EdgePainter takes the phase
and renders animated edges as marching dashes in the
wire's accent colour over a 35%-alpha base — the
operator literally sees data moving along the wire in
the direction of flow while a step executes. When the
step completes, the animation stops, the wire returns
to a static stroke. Run a flow with a slow step and
the canvas comes alive.
3. Canvas gets depth.
- Background is now a subtle top-left → bottom-right
gradient between surfaceContainer and surface,
giving the working area a "lit centre, recessed
corners" cue instead of one flat dark page.
- Node cards swap their Material widget for an
AnimatedContainer with two-layer shadows: a sharp
short-blur shadow gives the card a real footprint,
a soft long-blur shadow casts depth onto the canvas
behind. Selected nodes get a third accent-coloured
halo so selection state reads from across the canvas.
- 180 ms ease-out-cubic transitions on the
AnimatedContainer mean hover-into-select and
run-status-changes morph smoothly instead of
snapping.
Edge stroke widths bumped slightly (2.1 / 2.8 from 2.0 /
2.6) so the typed wires read at a confident weight against
the new gradient backdrop.
Version 0.6.0 -> 0.7.0 — visible visual language change.
Signed-off-by: flemming-it <sf@flemming.it>
Two operator-visible fixes from the 0.5.2 review:
(1) Draft line stopped short of the cursor. EdgePainter
shortens every segment endpoint by portRadius to dock at
port-dot perimeters — but the DRAFT segment's `to` is the
cursor itself, not a port. Result: while dragging a
connection, the live line ended 6 px short of where the
operator's mouse actually was. Felt like the cable
wouldn't reach.
EdgeSegment gains `shortenFrom` / `shortenTo` flags
(default true). The draft segment passes `shortenTo:
false`, so the line tip tracks the cursor exactly. From-
side stays shortened because the FROM is still a real
port dot.
(2) Ports had no hover affordance — mouse-over was
invisible. Operators couldn't tell ahead of time that a
port was interactive.
Adds `_hoveredPort` state on the canvas, updated via the
existing MouseRegion's onEnter / onExit. Port dot now has
three focus levels:
resting → 12 px, 1.8 px border, no glow
hover → 15 px, 2.2 px border, soft accent glow
drop-target (drag is over it) → 18 px, 2.5 px border,
stronger glow
The hover state pre-shadows the drop-target state —
operators see "yes, this port is grabbable / droppable"
before they commit to dragging. When the drag does start,
the drop-target halo is the same family of treatment,
just stronger, so the visual progression reads as one
continuous interaction.
Signed-off-by: flemming-it <sf@flemming.it>
Stefan's "the connections to the round ports look
unelegant" feedback was about three concrete things:
(1) The bezier endpoint sat at the port dot's GEOMETRIC
CENTRE. The dot was rendered ON TOP, so the line visually
disappeared into the centre of the dot — looked like a
thread being eaten by a bead.
(2) A separate arrow-head triangle was drawn on top of the
dot, doubling the visual terminator and making the
endpoint look "noisy".
(3) The dots were hollow rings the same colour as the
line, so the boundary between line and dot blurred
visually. They didn't read as connectors.
Fix:
- EdgeSegment now carries `fromSide` + `toSide`
(left / right) so the painter knows which way to
shorten each endpoint. The bezier ends `portRadius` px
short of the centre — exactly on the dot's outer
perimeter, on the side facing the line. The line now
"docks" cleanly at the rim.
- The end-cap triangle arrow is gone. The dot itself is
the visual terminator; an arrow on top was redundant.
- Port dot redesigned as a connector-socket: outer ring
defines the footprint, inner 4-px surface-coloured pin
appears when connected. The result reads as "an active
socket with a plug seated in it" rather than "a hollow
circle next to a card edge". Empty ports stay surface-
filled rings — unambiguous empty-slot signal.
- Bezier handle length floor raised from 40 to 60 px so
vertical detours (e.g. inputs-endpoint → step far below)
curve gracefully out of the start before dropping
instead of kinking near the origin.
- Stroke width nudged from 1.8 to 2.0 px for the normal
accent so the line carries the right visual weight
against the new docked-at-perimeter port treatment.
Visual: lines now look like cables seated into sockets,
not strings vanishing under beads.
Signed-off-by: flemming-it <sf@flemming.it>
Full rewrite of the editor surface, layered on top of the
FlowGraph foundation. One in-memory flow drives three tabs
that the operator can flip between freely:
- Graph: a drag-and-drop canvas. Nodes are step cards with
port dots on their left (one per `with:` field) and a
combined output port on the right. Pinned inputs and
outputs pseudo-nodes sit at the left and right edges so
every flow has a visually obvious source and sink. Pan +
zoom via InteractiveViewer; drag a node by its body to
reposition it (positions persisted to a sidecar JSON file
under ~/.fai/data/flows/.layout/<name>.json — kept OUT of
the YAML so `fai run` stays byte-stable).
- Text: the existing YAML CodeField with expands:true so
line 1 anchors at the top edge. YAML-aware syntax
highlighting picks up the theme's primary / secondary /
tertiary palette for keys / strings / numbers.
- Run: an inputs form (text fields + file-pick), a Start
button that calls the host's FlowRunDriver, a live step
list driven by the driver's event stream (matches the
`fai run` CLI rendering — ◻ pending, · running, ✔ done +
duration, ✗ failed, ⏸ awaiting approval), and the typed
outputs once the run resolves.
Source of truth = the YAML text. Graph edits emit fresh YAML
into the shared CodeController; text edits re-parse the
graph on a 350 ms debounce. Layout sidecar persists drag
positions only.
New public API (lib/fai_studio_flow_editor.dart):
FlowEditorPage(
initialFlowName: ...,
locale: ...,
runDriver: FlowRunDriver?, // NEW — host bridge
availableCapabilities: List<String>, // NEW — for the
// capability picker
// dialog when adding
// a step
)
The host (Studio) implements FlowRunDriver to bridge the
hub's gRPC SDK into the editor's event vocabulary. The
StepStarted/Completed/Failed/AwaitingApproval events are
shared verbatim with the CLI's run_progress renderer so
both surfaces speak the same visual language.
Files in this commit:
- lib/src/editor_controller.dart — shared state +
debounced reparse loop
- lib/src/run_driver.dart — host bridge
interface + event types
- lib/src/widgets/flow_canvas.dart — pan / zoom / drag /
port-to-port connection drawing
- lib/src/widgets/flow_node.dart — node card primitive
(module / approval / inputs / outputs variants)
- lib/src/widgets/edge_painter.dart — single CustomPainter
for every edge + draft drag line, cubic bezier with
arrow-head caps
- lib/src/widgets/properties_panel.dart — right-side editor
when a step is selected (rename id, change capability, add
/ remove / rename with-fields, delete step)
- lib/src/widgets/capability_picker.dart — searchable list
dialog used by Add-step
- lib/src/widgets/run_tab.dart — inputs form +
live step progress + outputs renderer
- lib/src/flow_editor_page.dart — host scaffolding,
toolbar, file list, three-tab body, keyboard shortcuts
- lib/src/l10n.dart — EN + DE strings for
every new label
- lib/fai_studio_flow_editor.dart — exports the new
public types (FlowRunDriver, FlowRunEvent variants,
FlowOutputValue variants)
flutter analyze: 0 issues. flutter test: 7/7 green.
Signed-off-by: flemming-it <sf@flemming.it>