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Stefan observed the default Studio window opened smaller than comfortable when launched fresh (no persisted size). On macOS specifically the xib-stored default was around 800x600 — too tight to read the sidebar + content + run panel side-by-side. Set 1440x900 as the initial content size across all three host platforms: - macOS: MainFlutterWindow.swift sets contentSize via NSWindow.setContentSize after the FlutterViewController attaches, and centers on the active NSScreen. Clamped to the screen's visibleFrame so we never open larger than the display (matters for non-Retina external monitors). - Linux: gtk_window_set_default_size 1280x720 -> 1440x900 - Windows: Win32Window::Size 1280x720 -> 1440x900 1440x900 is the effective Retina resolution of a 13" MacBook (Stefan's dev machine) and the smallest "modern desktop" footprint that lets the sidebar + content + tool panel breathe. Version 0.51.8 -> 0.51.9. Signed-off-by: flemming-it <stefan.a.flemming@googlemail.com> |
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