chain-studio/windows/runner/main.cpp
flemming-it 696541e5b3
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fix(studio): narrow default window to 1280x900
The 1440x900 default felt too wide for first-run: the
Welcome page's 960 px content column left visible slack on
either side even after the centring fix, and the editor's
sidebar plus canvas plus properties panel still didn't
need that much horizontal room on a fresh open.

1280x900 matches the most common laptop effective
resolution, keeps every Studio surface comfortable, and
the operator can resize larger any time. Same value
across all three host platforms (macOS NSWindow setContentSize,
Linux gtk_window_set_default_size, Windows Win32Window::Size).

Version 0.52.3 -> 0.52.4.

Signed-off-by: flemming-it <stefan.a.flemming@googlemail.com>
2026-06-01 16:06:50 +02:00

43 lines
1.2 KiB
C++

#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
std::vector<std::string> command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 900);
if (!window.Create(L"F\u2206I Studio", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}