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Studio follows the platform rename: product branding F∆I -> Ch∆In in UI strings, command examples fai -> chain, and — critically — the spawned hub binary path ~/.fai/bin/fai -> ~/.fai/bin/chain so Studio launches the renamed binary. The fai_* Dart identifiers (FaiLog, widget files, the generated SDK) stay = vendor/internal namespace. flutter analyze: no issues. Signed-off-by: flemming-it <stefan.a.flemming@googlemail.com>
114 lines
3.7 KiB
Dart
114 lines
3.7 KiB
Dart
// Single entry point for surfacing an error to the operator.
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// Every error pathway Studio shows (SnackBar, dialog, inline
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// strip) should go through one of these helpers so the
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// operator gets:
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//
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// • a copyable, selectable rendition of the message
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// • a friendly headline (gRPC codes mapped via
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// friendlyError) instead of a wall-of-stack-trace
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// • an automatic append to ~/.fai/logs/studio-errors.log so
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// the trail survives the dismiss action
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//
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// Call sites used to scatter `ScaffoldMessenger.of(ctx).showSnackBar(
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// SnackBar(content: Text(e.toString())))` — that violated the
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// "errors must be copyable" rule everywhere. These helpers
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// replace those open-coded sites.
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import 'package:flutter/material.dart';
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import '../widgets/fai_error_box.dart';
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import '../theme/tokens.dart';
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import 'fai_log.dart';
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/// Show [error] as a SnackBar with a copy affordance.
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///
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/// [source] is a short tag (`flows.run`, `audit.clear`, …)
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/// used to group entries in the on-disk log so an operator or
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/// `chain doctor` can scan recent failures by area without
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/// reading the full free-text. Keep it stable; treat it like
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/// a metric label, not free-form text.
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///
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/// [context] is the build-context the snack lands on. Falls
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/// back to a Material default duration of 6 seconds — twice
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/// the framework default so the operator has time to click
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/// copy on an unfamiliar message.
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void showFaiErrorSnack(
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BuildContext context,
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String source,
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Object error, {
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String? title,
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Duration duration = const Duration(seconds: 6),
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}) {
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// Fire-and-forget log write. If the disk's full or the dir
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// is read-only the UI still surfaces the error.
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FaiLog.instance.error(source, error, context: title);
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final messenger = ScaffoldMessenger.maybeOf(context);
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if (messenger == null) {
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// No Scaffold above — the caller is likely showing the
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// error from inside a dialog. We've already logged; bail
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// rather than throw.
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return;
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}
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messenger.hideCurrentSnackBar();
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final theme = Theme.of(context);
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messenger.showSnackBar(
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SnackBar(
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duration: duration,
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behavior: SnackBarBehavior.floating,
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// Default SnackBar padding crushes our error box; reset
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// to zero and let the box's own padding take over.
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padding: EdgeInsets.zero,
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content: Padding(
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padding: const EdgeInsets.symmetric(
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horizontal: FaiSpace.sm,
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vertical: FaiSpace.xs,
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),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: [
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if (title != null) ...[
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Text(
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title,
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style: theme.textTheme.titleSmall?.copyWith(
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color: theme.colorScheme.error,
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fontWeight: FontWeight.w600,
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),
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),
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const SizedBox(height: FaiSpace.xs),
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],
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FaiErrorBox(error: error, isError: true),
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],
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),
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),
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),
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);
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}
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/// Show [error] as a centered modal dialog. Use this when the
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/// failure blocks meaningful interaction (auth missing, hub
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/// unreachable) — a SnackBar would be too easy to dismiss.
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Future<void> showFaiErrorDialog(
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BuildContext context,
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String source,
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Object error, {
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String? title,
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}) async {
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FaiLog.instance.error(source, error);
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return showDialog<void>(
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context: context,
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builder: (ctx) => AlertDialog(
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title: title == null ? null : Text(title),
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content: SizedBox(
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width: 480,
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child: FaiErrorBox(error: error, isError: true, maxHeight: 240),
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),
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actions: [
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TextButton(
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onPressed: () => Navigator.of(ctx).maybePop(),
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child: const Text('OK'),
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),
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],
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),
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);
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}
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