chain-studio/macos/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme
flemming-it 23529bae82
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chore(deps): absorb fai_client_sdk 0.17.0 (grpc 5, protobuf 6)
Lifts every direct dependency Studio carries to its latest
available version:

  fai_client_sdk: 0.16.0 → 0.17.0  (grpc 5, protobuf 6, new
                                    bindings)
  + the SDK major dragged dbus 0.7.13, xml 7.0.1, analyzer
    13.0.0, _fe_analyzer_shared 100.0.0 via the constraint
    solver in the platform→sdk→studio chain.

What Studio's call sites needed in code: nothing. `HubClient`
already wraps every gRPC + protobuf type, so the major bumps
land transparently. The integration tests against the live
hub fixture pass without changes (11/11 green).

Remaining outdated transitives are all Flutter SDK 3.44.0
pins:
  - meta 1.18.0 → 1.18.2
  - vector_math 2.2.0 → 2.3.0
  - win32 5.15.0 → 6.3.0

These lift with the next Flutter stable bump. No action
possible from Studio's pubspec today.

Bumped pubspec to 0.49.0.

Signed-off-by: flemming-it <stefan.a.flemming@googlemail.com>
2026-05-29 14:36:30 +02:00

117 lines
4.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<PreActions>
<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Prepare Flutter Framework Script"
scriptText = "&quot;$FLUTTER_ROOT&quot;/packages/flutter_tools/bin/macos_assemble.sh prepare&#10;">
<EnvironmentBuildable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "fai_studio.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</EnvironmentBuildable>
</ActionContent>
</ExecutionAction>
</PreActions>
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "fai_studio.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
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buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "33CC10EC2044A3C60003C045"
BuildableName = "fai_studio.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
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parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
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BuildableName = "RunnerTests.xctest"
BlueprintName = "RunnerTests"
ReferencedContainer = "container:Runner.xcodeproj">
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buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES">
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